Status Update!

Well, here we are once again with another NHWS Status update. For the people that don’t read this blog the fans, it means that we’ll be revealing the progress once again on the script of Cocytus Investigations.
That’s right. Just the script. All other concerns have been given up on shifted to the back burner in [...]

Update (Nov. 11th)

Script: First two Cases complete, with the third clocking in at 35 pages and coming up on its halfway point. Route splits shall follow immediately after completetion.
Soundtrack: We have returned to sir Nicol Amarfi as our sole composer. The second has disappeared. Tracks will be developed when script itself is complete, for simplicity sake.
Art: Still [...]

A slight diversion

Status report:
Script: The first case has been completed and the second is 14+ pages in at this moment. Thus, the script is coming a long just fine.
Soundtrack: There are now two composers working on the project. The first is the aforementioned Nicol Amarfi, who is providing various string instrument sounds. The newcomer is providing sounds [...]

Update

The Prolouge of Cocytus is done and completed, encoded, and overall put together. It’ll probably see a bit of editting before the next demo release.
Speaking of which, for those of you who played with our demo and were disappointed in the lack of, well, everything, take heed. The first real demo of Cocytus should be [...]

An Artist!

An artist you say? Why, yes, we now have an artist. That is, one who does art. Our good friend, the lovely, the magnificent Caitlin has agreed to do the art for Cocytus. Sketches shall be posted as I get them. YES THEY SHALL!
-VF

Composer GET

Wouldn’t you know it, NHWS managed to find a composer!
How wonderful! How fantastic! A legitimate
soundtrack! No more shady editing of tracks to make music. We don’t have to skirt around lawsuits now! Hurray! Huzzah! I think it’s time for some ice cream!
Ladies and Gentlemen, may I introduce Nicol Armarfi, who’s work can be seen here!
Samples [...]

Screenshot Theatre 1

O-KAY, status update time!
The first thing to note is the Prologue has been completed and coded, with the first chapter currently under development. Most of the time between the initial writing of the chapter and coding has been myself putzing around to learn Python/Ren’Py.
But, now that this much has been put together, lets see what [...]