Update

The Prolouge of Cocytus is done and completed, encoded, and overall put together. It’ll probably see a bit of editting before the next demo release.

Speaking of which, for those of you who played with our demo and were disappointed in the lack of, well, everything, take heed. The first real demo of Cocytus should be available around the time the third Case is completed, just before the game’s major route split. You’ll be able to experience the build up to the diversion of the plot, so just be patient and bear with us.

In other news, a new recruitment opportunity has arrisen in the form of an experienced Ren’Py coder. While I’m trying my best, the most I can do is put the game togther. We’re looking for someone who can then take it to the next level and customise the interface.

Contact us if you’re interested.

An Artist!

An artist you say? Why, yes, we now have an artist. That is, one who does art. Our good friend, the lovely, the magnificent Caitlin has agreed to do the art for Cocytus. Sketches shall be posted as I get them. YES THEY SHALL!

-VF