Update (Nov. 11th)

Script: First two Cases complete, with the third clocking in at 35 pages and coming up on its halfway point. Route splits shall follow immediately after completetion.

Soundtrack: We have returned to sir Nicol Amarfi as our sole composer. The second has disappeared. Tracks will be developed when script itself is complete, for simplicity sake.

Art: Still desperately seeking an artist.

Once again, anyone interested in doing art for the project may contact us Nhwsproductions@gmail.com.

Update

The Prolouge of Cocytus is done and completed, encoded, and overall put together. It’ll probably see a bit of editting before the next demo release.

Speaking of which, for those of you who played with our demo and were disappointed in the lack of, well, everything, take heed. The first real demo of Cocytus should be available around the time the third Case is completed, just before the game’s major route split. You’ll be able to experience the build up to the diversion of the plot, so just be patient and bear with us.

In other news, a new recruitment opportunity has arrisen in the form of an experienced Ren’Py coder. While I’m trying my best, the most I can do is put the game togther. We’re looking for someone who can then take it to the next level and customise the interface.

Contact us if you’re interested.